Designing XR: A Rhetorical Design Perspective for the Ecology of Human+Computer Systems
In Designing XR, Peter (Zak) Zakrzewski presents H+C immersion as a multi-dimensional design problem – a Research Through Design (RTD) zone which addresses the question of: How can transformative design-thinking-based knowledge system complement the existing human-computer interaction (HCI) invention model to contribute to the creation of more participatory, socially viable, and humane immersive media environments?
Related products
-
Code as Creative Medium: A Teacher’s Manual: A Handbook for Computational Art and Design
Read more -
BIM Handbook: A Guide to Building Information Modeling for Owners, Designers, Engineers, Contractors, and Facility Managers
Read more -
Codify: Parametric and Computational Design in Landscape Architecture
Read more -
Communicating with Data Visualisation: A Practical Guide
Read more